Well worth the wait...
I cannot say enough wonderful things about this piece. From the deceptively "simple" preloader to the menu buttons, everything about this piece isn't just "great" or even "professional," but just one of a kind.
First of all, the scoring takes your already great work to a level beyond the reach of even the elite Flash artists. Although "the YuYu" was absolutely fantastic example of your art and a score working together, your vision was bound by the constraints of the music. The composition of music here doesn't simply enhance your vision, but it acts as a narrator.
Yet the scoring, as wonderful as it is, is not the best part of the piece. It's the sound balance that makes Waterlollies real instead of fantasy. The sounds themselves act as a Greek chorus. In the hands of a lesser storyteller, score would overwhelm sound or vice versa. But as a director, you weave together both the silences and the sounds in a fashion that flows neatly with the story but never predictable, even when the tale itself has echoes of familiarity. You let the atmosphere and the characters through their actions and voices, turn the animation into a visceral, living thing. This Flash doesn't even seem like a virtual portal into a thriving, fictional world; no, the sound tells us that we *are* there, and that there is no disbelief to suspend.
The direction in this piece isn't just done well, It's done uniquely. Of course, your own style has always shown through in your animation, but you've done well to avoid the easy, predictable "shots." The pacing is simply amazing. Unlike Littlefoot, which spent too much time on setup with too little payoff, this piece engages the audience at every turn, subltly easing the audience into being a participant of this world. It reflects a confidence that was not as strong as in your earlier works. Every detail, from the ripples of the water, to the glistening of the drops, is important.
Of course, it goes without saying that the animation itself is superb, but what I like is not simply the fluidity, but the absolute consistency of the physics. Despite the exaggeration inherent of an animated format, every motion looks real. As a result, the flow of frames carries the weight of the story on its shoulder without overwhelming it.
And that's what I love most about this story. It's a seemingly simple tale that refers to previous chapters of the Brackenwoord series. Yet while its core is deceptively simple, the characters are never simple tropes. The depth is in the details that prevent this from being a by-the-numbers piece.
The composition of the visuals is simply astounding, to the point where I cannot even fashion how it was done in Flash. Yet the menu is simple and unobtrusive. Instead of attempting to be too interactive, it instead lets the movie stand on its own, but is functional and a perfect addition to a well crafted movie such as this.
What else can I say, but this is simply awesome and should be a requirement for any student or hobbyist who would like to create anything in Flash.